Games
Games / Spelprojekt
Här är två av de spelprojekt jag deltog i när jag studerade i Skövde.
Solgläntan
Solgläntan är ett Tim Burton-inspirerat animationsprojekt som genomfördes hösten/vintern 2006 tillsammans med tre vänner. Projektet resulterade i en fyra minuter lång film, som skall föreställa en speldemo. Filmen finns att ladda hem från Högskolan i Skövdes webbsida, se länkar nedan.
Solgläntan i .mov
Solgläntan i .wmv
Skärmdumpar
Bilder skapade i Maya, After Effects samt Photoshop.
Project Oak
Project Oak was a computer game project in my second year at the University in Skövde. The game remaind unfinished, mostley because of the Ivys advanced AI.
Flower in 3D, texture and dynamics
A flower that also served as the main base in the game. The texture (256*256px) is displayed in the upper left corner of the image. In the upper right corner the model is rendered with a normal map, and dynamics with glow. The texture is slightly changed. In the lower right corner you can see a render without any structure map on the flower, but dynamics and glow. In the lower left corner you have the flower and the color/alpha texture, without any effects.
Leaf in 3D, texture and concept sketch
Leaves from the game. The two leaves in the upper left corner are textures (256*256px), in healthy and withered condition. The leaf below is a rendered 3D picture of the utmost left leaf. To the right you see the original concept sketch.
GUI, menu and HUD
Menu and HUD from the game.
Screenshots
Screenshots from the unfinished game.





